Augmented reality applied in the design of learning activities in zoology

Diego Alonso Iquira Becerra, Briseida Danitza Sotelo Castro, Michael Mario Flores Conislla, Carlo Jose Luis Corrales Delgado

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

This work describes the development of an application based on virtual reality for zoology education focused on children of five years, after evaluating the traditional teaching method it was determined how to adapt it to this new technology. Tests were carried out before and after the use of the application, focused on determining what is the best learning method (traditional, unguided and guided) for teaching the names and habitats of animals, these tests demonstrated the importance of complementing and adapting the traditional educational process with technology.

Original languageEnglish
Title of host publicationProceedings - 13th Latin American Conference on Learning Technologies, LACLO 2018
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages121-126
Number of pages6
ISBN (Electronic)9781728103822
DOIs
StatePublished - Oct 2018
Event13th Latin American Conference on Learning Technologies, LACLO 2018 - Sao Paulo, Brazil
Duration: 1 Oct 20185 Oct 2018

Publication series

NameProceedings - 13th Latin American Conference on Learning Technologies, LACLO 2018

Conference

Conference13th Latin American Conference on Learning Technologies, LACLO 2018
Country/TerritoryBrazil
CitySao Paulo
Period1/10/185/10/18

Bibliographical note

Publisher Copyright:
© 2018 IEEE.

Keywords

  • Educación
  • Realidad virtual
  • Zoología

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