Proposal model for e-learning based on Case Based Reasoning and Reinforcement Learning

Anibal Flores, Luis Alfaro, Jose Herrera

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

This paper presents a proposal model for implementing personalized e-learning. The proposal model considers the level of skills or knowledge that a student has on a particular subject; this is determined through a pretest; this aspect is very important to avoid problems as anxiety or boredom according flow theory. In addition, in an e-learning system to determine the optimal sequence of learning resources for a student, we will work in a complementary manner with two machine-learning techniques: Case Based Reasoning and Reinforcement Learning (Q-Learning). The Case Based Reasoning, will allow based on previous success cases, determine the sequence of learning resources most appropriate for the student; and if there are not very similar cases, a learning sequence will be chosen from the proposed ones by Reinforcement Learning (Q-Learning).

Original languageEnglish
Title of host publicationEDUNINE 2019 - 3rd IEEE World Engineering Education Conference
Subtitle of host publicationModern Educational Paradigms for Computer and Engineering Career, Proceedings
EditorsClaudio da Rocha Brito, Melany M. Ciampi
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728116662
DOIs
StatePublished - Mar 2019
Event3rd IEEE World Engineering Education Conference, EDUNINE 2019 - Lima, Peru
Duration: 17 Mar 201920 Mar 2019

Publication series

NameEDUNINE 2019 - 3rd IEEE World Engineering Education Conference: Modern Educational Paradigms for Computer and Engineering Career, Proceedings

Conference

Conference3rd IEEE World Engineering Education Conference, EDUNINE 2019
Country/TerritoryPeru
CityLima
Period17/03/1920/03/19

Bibliographical note

Publisher Copyright:
© 2019 IEEE.

Keywords

  • case based reasoning
  • e-learning
  • flow theory
  • personalized learning
  • q-Learning
  • reinforcement learning

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