TY - JOUR
T1 - Towards the Development of Computational Thinking and Mathematical Logic through Scratch
AU - Maraza Quispe, Benjamin
AU - Sotelo-Jump, Ashtin Maurice
AU - Alejandro-Oviedo, Olga Melina
AU - Quispe-Flores, Lita Marianela
AU - Cari-Mogrovejo, Lenin Henry
AU - Fernandez Gambarini, Walter Cornelio
AU - Cuadros Paz, Luis Ernesto
N1 - Publisher Copyright:
© 2021. All Rights Reserved.
PY - 2021
Y1 - 2021
N2 - Currently the need to provide quality education to future generations has led to the development of new teaching methodologies, within this fact the tools provided by information technologies have been positioned as the future of learning, in this sense, the learning to program is no longer considered a selective skill in the field of computing, being today a necessity for any student who wants to be competent in this globalized and dynamic world. Within this context, the present research aims to analyze to what extent the use of the Scratch programming language allows the development of computational thinking skills and mathematical logic. The methodology consisted of the application of programming fundamentals through Scratch 3.0 to an experimental group composed of 25 students who were randomly selected from a population of 100 students, the data collection was carried out through a test of logical reasoning standardized by Acevedo and Oliva and a test of levels of computational thinking standardized by González. According to the results, a significant difference is postulated in the performance of the students in both tests, having a more considerable improvement in the criteria: Loops, Control of Variables (CV), Probability (PB) and Combinatorial Operations (CB). Therefore, it is concluded by highlighting the importance of teaching basic concepts of Computer Science such as computational thinking and mathematical logic, since it contributes to the internalization of concepts when developing algorithms in problem-solving.
AB - Currently the need to provide quality education to future generations has led to the development of new teaching methodologies, within this fact the tools provided by information technologies have been positioned as the future of learning, in this sense, the learning to program is no longer considered a selective skill in the field of computing, being today a necessity for any student who wants to be competent in this globalized and dynamic world. Within this context, the present research aims to analyze to what extent the use of the Scratch programming language allows the development of computational thinking skills and mathematical logic. The methodology consisted of the application of programming fundamentals through Scratch 3.0 to an experimental group composed of 25 students who were randomly selected from a population of 100 students, the data collection was carried out through a test of logical reasoning standardized by Acevedo and Oliva and a test of levels of computational thinking standardized by González. According to the results, a significant difference is postulated in the performance of the students in both tests, having a more considerable improvement in the criteria: Loops, Control of Variables (CV), Probability (PB) and Combinatorial Operations (CB). Therefore, it is concluded by highlighting the importance of teaching basic concepts of Computer Science such as computational thinking and mathematical logic, since it contributes to the internalization of concepts when developing algorithms in problem-solving.
KW - Scratch
KW - computational thinking
KW - logic reasoning
KW - teaching
UR - http://www.scopus.com/inward/record.url?scp=85102055028&partnerID=8YFLogxK
U2 - 10.14569/IJACSA.2021.0120242
DO - 10.14569/IJACSA.2021.0120242
M3 - Artículo
AN - SCOPUS:85102055028
VL - 12
SP - 332
EP - 338
JO - International Journal of Advanced Computer Science and Applications
JF - International Journal of Advanced Computer Science and Applications
SN - 2158-107X
IS - 2
ER -