Resumen
The role of technologies in education is fundamental and is in continuous use today by educational systems as a recreational and educational tool, to improve the management of student learning. Likewise, the integration of Augmented Reality is valued, as an emerging technology with strong application possibilities in the educational field to improve reading comprehension. Therefore, different 3D models are used as an educational resource and are visualized through the Unity and Vuforia software; In the investigation it was achieved that of 27 students at the literal level 59.26% were improved, at the inferential level 44.44% achieved this level and at the critical level 40.74% obtained better results. Therefore, interactive reading is proposed as a strategy to improve skills in the area of communication.
Idioma original | Inglés |
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Páginas (desde-hasta) | 180-189 |
Número de páginas | 10 |
Publicación | CEUR Workshop Proceedings |
Volumen | 2555 |
Estado | Publicada - 2019 |
Evento | 2019 International Congress on Educational and Technology in Sciences, CISETC 2019 - Arequipa, Perú Duración: 10 dic. 2019 → 12 dic. 2019 |
Nota bibliográfica
Publisher Copyright:Copyright © 2019 for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).