Digital Storytelling allows the use of multi-format tools to create hybrid narratives that can be enhanced with the stop motion animation technique in an interactive way. The study aimed to develop digital and creative skills in university students. In this study participated 38 students training for early childhood education teaching enrolled in the course of Expression and artistic creativity of a national university of Peru. Training sessions were developed for the realization of an individual project that included a didactic process for the creation of a digital story using plastic graphic techniques and the montage of frames with stop motion. Digital and creative competencies were assessed through analytical rubrics. The results place 53% of the students at the high level in the development of digital competence, followed by 45% at the medium level and 2% at the low level. Regarding the evaluation of creative competence, the results are encouraging: 58% of the students are at the high level,37% at the medium level, and 5% at the low level. It is concluded that the use of Digital Storytelling and stop motion were positive in the teaching-learning process and the development of competencies.
|Título de la publicación alojada||ICETM 2021 - Proceedings of 2021 4th International Conference on Education Technology Management|
|Editorial||Association for Computing Machinery|
|Número de páginas||7|
|ISBN (versión digital)||9781450385800|
|Estado||Publicada - 17 dic. 2021|
|Evento||4th International Conference on Education Technology Management, ICETM 2021 - Virtual, Online, Japón|
Duración: 17 dic. 2021 → 19 dic. 2021
Serie de la publicación
|Nombre||ACM International Conference Proceeding Series|
|Conferencia||4th International Conference on Education Technology Management, ICETM 2021|
|Período||17/12/21 → 19/12/21|
Nota bibliográficaPublisher Copyright:
© 2021 ACM.