Enhancing software engineering courses with a mobile gamified platform: Results of a mixed approach

Resultado de la investigación: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

Learning programming has become a necessity for many university students in the area of software engineering, but students may have problems of lack of motivation, heavy workloads and lack of participation in classes.In this paper we describe a gamified mobile platform for the teaching of software engineering courses, our goal is to evaluate the knowledge retained by the students after using the mobile platform, a case study has been made in which freshman students were evaluated with pre-test and post-test after using the mobile platform, in addition an evaluation of the usability of the platform was carried out. One of the greatest benefits of gamification is that it allows immediate feedback when students make a mistake.

Idioma originalInglés
Título de la publicación alojadaProceedings - 2021 16th Latin American Conference on Learning Technologies, LACLO 2021
EditorialInstitute of Electrical and Electronics Engineers Inc.
Páginas534-537
Número de páginas4
ISBN (versión digital)9781665423588
DOI
EstadoPublicada - 2021
Evento6th Latin American Conference on Learning Technologies, LACLO 2021 - Arequipa, Perú
Duración: 19 oct. 202121 oct. 2021

Serie de la publicación

NombreProceedings - 2021 16th Latin American Conference on Learning Technologies, LACLO 2021

Conferencia

Conferencia6th Latin American Conference on Learning Technologies, LACLO 2021
País/TerritorioPerú
CiudadArequipa
Período19/10/2121/10/21

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Publisher Copyright:
© 2021 IEEE.

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