Experiencia en la enseñanza de Fundamentos de Programación Orientada a Objetos a través de la implementación de un Videojuego de Estrategia

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2 Citas (Scopus)

Resumen

This article describes an experience oriented to the implementation of a strategy video game to teach students the fundamentals of object-oriented programming, generating a motivating environment for learning them. The object -oriented paradigm, although it is quite natural for human beings, generates important challenges in their teaching that are not simple to deal with, although intuitively some general concepts are known by all. We proved that teaching through the implementation of a strategy video game to teach concepts of object-oriented programming is more effective and motivating. Here we describe our experience in the implementation of a simple video game located at the time of the fall of the Roman Empire, to introduce such concepts of object-oriented programming. This experience has been implemented in the Universidad Nacional de San Agustín de Arequipa - Peru in his undergraduate program of Systems Engineering, in the course of Fundamentals of Programming 2 and takes into consideration the learning styles of digital natives.

Título traducido de la contribuciónExperience in the teaching of fundamentals of object-oriented programming through the implementation of a strategy videogame
Idioma originalEspañol
Título de la publicación alojada17th LACCEI International Multi-Conference for Engineering, Education, and Technology
Subtítulo de la publicación alojada"Industry, Innovation, and Infrastructure for Sustainable Cities and Communities", LACCEI 2019
EditorialLatin American and Caribbean Consortium of Engineering Institutions
ISBN (versión digital)9780999344361
DOI
EstadoPublicada - 2019
Evento17th LACCEI International Multi-Conference for Engineering, Education, and Technology, LACCEI 2019 - Montego Bay, Jamaica
Duración: 24 jul. 201926 jul. 2019

Serie de la publicación

NombreProceedings of the LACCEI international Multi-conference for Engineering, Education and Technology
Volumen2019-July
ISSN (versión digital)2414-6390

Conferencia

Conferencia17th LACCEI International Multi-Conference for Engineering, Education, and Technology, LACCEI 2019
País/TerritorioJamaica
CiudadMontego Bay
Período24/07/1926/07/19

Nota bibliográfica

Publisher Copyright:
© 2019 Latin American and Caribbean Consortium of Engineering Institutions. All rights reserved.

Palabras clave

  • Object-Oriented Motivation in Teaching
  • Pedagogical Tools
  • Programming Fundamentals
  • Video game

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