Work in Progress: Adaptive e-Learning software architecture based on immersive technologies

Luis Alberto Alfaro Casas, Claudia Patricia Rivera Chavez, Jorge Luna-Urquizo, Elisa Castaneda, Jesus Zuniga-Cueva, Maria Rivera-Chavez

Producción científica: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

After conducting a historical review and establishing the state of the art of adaptive e-Learning systems as well as emerging immersive technologies, the authors propose a software architecture model that includes the description of hardware and software elements for their development and implementation focused on educational activities, based on immersive technologies. The model will allow students to participate in experiences that are very close to reality according to their profiles and characteristics, previously identified by a neurofuzzy system and treated by a recommendation module, for the generation of experiences and learning objects according to the learning style, thus obtaining a high degree of personalization in the interaction with the students.

Idioma originalInglés
Título de la publicación alojadaEDUNINE 2021 - 5th IEEE World Engineering Education Conference
Subtítulo de la publicación alojadaThe Future of Engineering Education: Current Challenges and Opportunities, Proceedings
EditoresClaudio da Rocha Brito, Melany M. Ciampi
EditorialInstitute of Electrical and Electronics Engineers Inc.
ISBN (versión digital)9781665403023
DOI
EstadoPublicada - 14 mar. 2021
Evento5th IEEE World Engineering Education Conference, EDUNINE 2021 - Guatemala City, Guatemala
Duración: 14 mar. 202117 mar. 2021

Serie de la publicación

NombreEDUNINE 2021 - 5th IEEE World Engineering Education Conference: The Future of Engineering Education: Current Challenges and Opportunities, Proceedings

Conferencia

Conferencia5th IEEE World Engineering Education Conference, EDUNINE 2021
País/TerritorioGuatemala
CiudadGuatemala City
Período14/03/2117/03/21

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Publisher Copyright:
© 2021 IEEE.

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